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Gladiator Rush / Vigilante Vigor / Augur Message Unairu lens / Zenurik lens / Naramon lens Gladiator Rush / Neo F1 Relic / Augur Message (Sorry for the messy colours, but it hints how badly this bounty is designed). To not do 5th tables like, i'll mark the drop rates by order since they are changing with rotations you can find the drop rates clearer for each rotations here and here. More designed for veteran, this bounty features higher level rewards than bounty 3. Also, the changes of loot AND drop rates within rotation is quite disturbing, so I'll make all the rewards by rotation this time. Steel Fiber / Energy Inversion / Point StrikeĬharged Chamber / Speed Trigger / Grim Furyīurning Wasp / Reaping Spiral / Enhanced DurabilityĢX Control Module / 2x Neural Sensors / 2x Orokin Cellsĭesigned to be the "middle bounty", this bounty features rewards for both newer players and veterans. This bounty is designed for more experienced players (NOT veteran though) who are looking for slightly better loots with a little more challenge. More than 20 exemplars : really appealing to farm (should be common loots)
#Clan lord bounties mods
(please consider I'm not only speaking for myself as a veteran, but also for people with different stages of progression through the game).ġ-4 exemplars : you need them just once, because there are often mods or blueprints (should be rare loots)ĥ-10 exemplars : appealing to have, but not in infinitely high quantities (should be rare or uncommon loots)ġ1-20 exemplars : still interesting, but can be farmed better elsewhere (should be uncommon or common loots) I've marked the level of interest (by number of exemplar) of each reward with the following color code, to made it clear :
#Clan lord bounties code
Please note that the colour code take in account all the kinds of players the bounties targets. I will mark the level of interest (by number of exemplar) of each reward with the following color code, to made it clear : ( please note that was the drop table BEFORE U.22.12.0) To make the table clearer, I choose link represent each loot that shared the same drop rate but who varied with rotations, thanks for your understanding. Now that is said, let's see the problem for each bounty. BEFORE YOU READ, I know this has been an issue since the beginning of the PoE, and I saw countless threads and feedbacks about it.įirstly, I'll explain how bounties are designed (because they deeply changed since the launch and/or announcement of the PoE), and then I'll explain their issue.ġ) The bounties are missions tied to the plains of Eidolon just as the regular missions we can find within the star chart.Ģ) Just like some missions (sabotage and assault especially), they are composed of phases (from 3 to 5) to complete a bigger mission.ģ) There are 5 Types of bounties : level 5-15, level 10-30, level 20-40, level 30-50 and level 40-60.Ĥ) Each of theses bounties reward players with a loot at the end of a phase.ĥ) These rewards are dropped by Our Mighty Lord RNG esus, which mean there are drop tabbles.Ħ) The drop table and drop rate change depending on the phase you are running within the bounty.